Constructor Summary
Action Summary
Modifier and type |
Action and description |
void |
killMe([Object]) |
void |
spawn(Class<T>,Object*) |
void |
spawn(int,Class<T>,Object*) |
void |
spawnInContext(Class<T>,AgentContext,Object*) |
void |
spawnInContext(int,Class<T>,AgentContext,Object*) |
void |
spawnInContextWithID(Class<T>,UUID,AgentContext,Object*) |
void |
spawnWithID(Class<T>,UUID,Object*) |
Modifier and type |
Action and description |
void |
killMe([Object]) |
void |
spawn(Class<T>,Object*) |
void |
spawn(int,Class<T>,Object*) |
void |
spawnInContext(Class<T>,AgentContext,Object*) |
void |
spawnInContext(int,Class<T>,AgentContext,Object*) |
void |
spawnInContextWithID(Class<T>,UUID,AgentContext,Object*) |
void |
spawnWithID(Class<T>,UUID,Object*) |
Inherited: clearSkill(Class<T>),
getCaller,
getID,
getOwner,
getReferenceCount,
getSkill(Class<T>),
hasSkill(Class<T>),
install,
isFromMe(Event),
isMe(Address),
isMe(UUID),
operator_mappedTo(Class<T>,S),
prepareUninstallation,
setSkill(S,Class<T>*),
setSkillIfAbsent(Skill,Class<T>*),
toString(ToStringBuilder),
toString,
uninstall
Constructor Details
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new(LifecycleService,Provider<T>,Provider<T>)
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new(LifecycleService,Provider<T>,Provider<T>)
Constructor.
Action Details
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killMe([Object])
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def killMe([Object])
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spawn(Class<T>,Object*)
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def spawn(Class<T>,Object*)
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spawn(int,Class<T>,Object*)
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def spawn(int,Class<T>,Object*)
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spawnInContext(Class<T>,AgentContext,Object*)
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def spawnInContext(Class<T>,AgentContext,Object*)
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spawnInContext(int,Class<T>,AgentContext,Object*)
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def spawnInContext(int,Class<T>,AgentContext,Object*)
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spawnInContextWithID(Class<T>,UUID,AgentContext,Object*)
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def spawnInContextWithID(Class<T>,UUID,AgentContext,Object*)
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spawnWithID(Class<T>,UUID,Object*)
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def spawnWithID(Class<T>,UUID,Object*)